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	<title>Danillo Castilho Blog</title>
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	<link>http://danillocastilho.wordpress.com</link>
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		<title>Danillo Castilho Blog</title>
		<link>http://danillocastilho.wordpress.com</link>
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		<item>
		<title>JoinU2</title>
		<link>http://danillocastilho.wordpress.com/2009/09/21/joinu2/</link>
		<comments>http://danillocastilho.wordpress.com/2009/09/21/joinu2/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 02:43:35 +0000</pubDate>
		<dc:creator>danillocastilho</dc:creator>
				<category><![CDATA[1]]></category>

		<guid isPermaLink="false">http://danillocastilho.wordpress.com/2009/09/21/joinu2/</guid>
		<description><![CDATA[Teste more about &#34;JoinU2&#34;, posted with vodpod<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=58&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Teste</p>
<p><span style="display:block;width:425px;margin:0 auto;">  <embed src='http://widgets.vodpod.com/w/video_embed/Groupvideo.3460126' type='application/x-shockwave-flash' AllowScriptAccess='sameDomain' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='v1=_yqoRP9Rg1U&v2=TsVtAFniOfE&v3=NxB7OAGtiII&v4=zfynJ5HsSmI&v5=IeyqLNbY4oY&v6=YddiM3dvCk4&' width='425' height='350' />
<div style="font-size:10px;">     more about &quot;<a href="http://vodpod.com/watch/2215640-joinu2?pod=danillocastilhocaval">JoinU2</a>&quot;, posted with <a href="http://vodpod.com?r=wp">vodpod</a>  </div>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">danillocastilho</media:title>
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	</item>
		<item>
		<title>Carregando XML com Actionscript 3.0</title>
		<link>http://danillocastilho.wordpress.com/2009/01/25/carregando-xml-com-actionscript-30/</link>
		<comments>http://danillocastilho.wordpress.com/2009/01/25/carregando-xml-com-actionscript-30/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 20:46:32 +0000</pubDate>
		<dc:creator>danillocastilho</dc:creator>
				<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[XML]]></category>
		<category><![CDATA[Carregando dados com Actionscript 3.0]]></category>
		<category><![CDATA[Carregando XML]]></category>

		<guid isPermaLink="false">http://danillocastilho.wordpress.com/?p=48</guid>
		<description><![CDATA[Neste tutorial iremos aprender como carregar um xml usando Actionscript 3.0, assim iremos entender como o suporte ao xml esta muito mais simples&#8230; Primeiramente iremos criar o XML salvando o mesmo na pasta em que se encontra o arquivo .swf agenda.xml &#60;?xml version=&#8221;1.0&#8243; encoding=&#8221;utf-8&#8243; ?&#62; &#60;agenda&#62; &#60;contatos&#62; &#60;contato&#62; &#60;nome&#62;Danillo Castilho&#60;/nome&#62; &#60;telefone&#62;1111-1111&#60;/telefone&#62; &#60;celular&#62;2222-2222&#60;/celular&#62; &#60;/contato&#62; &#60;contato&#62; &#60;nome&#62;Danillo [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=48&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Neste tutorial iremos aprender como carregar um xml usando Actionscript 3.0, assim iremos entender como o suporte ao xml esta muito mais simples&#8230;</p>
<p>Primeiramente iremos criar o XML salvando o mesmo na pasta em que se encontra o arquivo .swf</p>
<p>agenda.xml</p>
<p>&lt;?xml version=&#8221;1.0&#8243; encoding=&#8221;utf-8&#8243; ?&gt;<br />
&lt;agenda&gt;<br />
&lt;contatos&gt;<br />
&lt;contato&gt;<br />
&lt;nome&gt;Danillo Castilho&lt;/nome&gt;<br />
&lt;telefone&gt;1111-1111&lt;/telefone&gt;<br />
&lt;celular&gt;2222-2222&lt;/celular&gt;<br />
&lt;/contato&gt;<br />
&lt;contato&gt;<br />
&lt;nome&gt;Danillo Castilho&lt;/nome&gt;<br />
&lt;telefone&gt;3333-3333&lt;/telefone&gt;<br />
&lt;celular&gt;4444-4444&lt;/celular&gt;<br />
&lt;/contato&gt;<br />
&lt;/contatos&gt;<br />
&lt;contatos&gt;<br />
&lt;contato nome=&#8221;Danillo Castilho&#8221; telefone=&#8221;5555-5555&#8243; celular=&#8221;6666-6666&#8243; /&gt;<br />
&lt;contato nome=&#8221;Danillo Castilho&#8221; telefone=&#8221;7777-7777&#8243; celular=&#8221;8888-8888&#8243; /&gt;<br />
&lt;/contatos&gt;<br />
&lt;/agenda&gt;</p>
<p>Agora iremos ao actionscript, primeiramente iremos criar as variaveis e as propriedados para carregar o XML</p>
<p>System.useCodePage = true;</p>
<p>var xml:String = &#8220;agenda.xml&#8221;;<br />
var xmlRequest:URLRequest = new URLRequest(xml);</p>
<p>var xmlLoader:URLLoader = new URLLoader();<br />
xmlLoader.load(xmlRequest);</p>
<p>Com isto o xml já será carregado! para visualização teremos de aplicar um listener no URLLoader&#8230;</p>
<p>xmlLoader.addEventListener(Event.COMPLETE, readXML);</p>
<p>e depois iremos navegar no XML, esta navegação será de 2 modos para visualizar o poder do Actionscript 3.0</p>
<p>function readXML(e:Event):void {<br />
var i:int = 0;</p>
<p>var contacts:XML = new XML(e.target.data);<br />
contacts.ignoreWhitespace = true;</p>
<p>var list:XMLList = contacts.contatos;</p>
<p>trace(&#8220;FIRST LIST\n&#8221;);</p>
<p>for( i = 0; i &lt; list[0].contato.length(); i++ ){<br />
trace(&#8220;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;&#8221;);<br />
trace(list[0].contato[i].nome);<br />
trace(list[0].contato[i].telefone);<br />
trace(list[0].contato[i].celular);<br />
trace(&#8220;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;\n&#8221;);<br />
}</p>
<p>trace(&#8220;SECOND LIST\n&#8221;);</p>
<p>for( i = 0; i &lt; list[1].contato.length(); i++ ){<br />
trace(&#8220;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;&#8221;);<br />
trace(list[1].contato[i].@nome);<br />
trace(list[1].contato[i].@telefone);<br />
trace(list[1].contato[i].@celular);<br />
trace(&#8220;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;\n&#8221;);<br />
}</p>
<p>}</p>
<p>Assim teremos a leitura do XML por completo:</p>
<p>System.useCodePage = true;</p>
<p>var xml:String = &#8220;agenda.xml&#8221;;<br />
var xmlRequest:URLRequest = new URLRequest(xml);</p>
<p>var xmlLoader:URLLoader = new URLLoader();<br />
xmlLoader.load(xmlRequest);</p>
<p>xmlLoader.addEventListener(Event.COMPLETE, readXML);</p>
<p>function readXML(e:Event):void {<br />
var i:int = 0;</p>
<p>var contacts:XML = new XML(e.target.data);<br />
contacts.ignoreWhitespace = true;</p>
<p>var list:XMLList = contacts.contatos;</p>
<p>trace(&#8220;FIRST LIST\n&#8221;);</p>
<p>for( i = 0; i &lt; list[0].contato.length(); i++ ){<br />
trace(&#8220;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;&#8221;);<br />
trace(list[0].contato[i].nome);<br />
trace(list[0].contato[i].telefone);<br />
trace(list[0].contato[i].celular);<br />
trace(&#8220;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;\n&#8221;);<br />
}</p>
<p>trace(&#8220;SECOND LIST\n&#8221;);</p>
<p>for( i = 0; i &lt; list[1].contato.length(); i++ ){<br />
trace(&#8220;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;&#8221;);<br />
trace(list[1].contato[i].@nome);<br />
trace(list[1].contato[i].@telefone);<br />
trace(list[1].contato[i].@celular);<br />
trace(&#8220;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;\n&#8221;);<br />
}</p>
<p>}</p>
<p>Até a próxima pessoal!</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/danillocastilho.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/danillocastilho.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/danillocastilho.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/danillocastilho.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/danillocastilho.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/danillocastilho.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/danillocastilho.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/danillocastilho.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/danillocastilho.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/danillocastilho.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/danillocastilho.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/danillocastilho.wordpress.com/48/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/danillocastilho.wordpress.com/48/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/danillocastilho.wordpress.com/48/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=48&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">danillocastilho</media:title>
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		<item>
		<title>Movimentos simulando Wii da Nintendo</title>
		<link>http://danillocastilho.wordpress.com/2008/12/10/movimentos-simulando-wii-da-nintendo/</link>
		<comments>http://danillocastilho.wordpress.com/2008/12/10/movimentos-simulando-wii-da-nintendo/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 22:45:49 +0000</pubDate>
		<dc:creator>danillocastilho</dc:creator>
				<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://danillocastilho.wordpress.com/?p=45</guid>
		<description><![CDATA[Beleza pessoal? a um tempo atrás acessando alguns sites, achei muito boa a ideia o game Wario Land para o console Wii da Nintendo! http://www.wariolandshakeit.com/launch/index.html Hoje criei uma pequena classe simulando a aplicação gerada no menu do site! bem simples! Usaremos uma estrutura simples para a aplicação imports, variaveis, construtor e listeners para detectar o [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=45&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Beleza pessoal? a um tempo atrás acessando alguns sites, achei muito boa a ideia o game Wario Land para o console Wii da Nintendo!</p>
<p>http://www.wariolandshakeit.com/launch/index.html</p>
<p>Hoje criei uma pequena classe simulando a aplicação gerada no menu do site! bem simples!</p>
<p>Usaremos uma estrutura simples para a aplicação imports, variaveis, construtor e listeners para detectar o movimento.</p>
<p>Usaremos a classe Tweener para fazer movimentos e o link para download da classe esta abaixo:</p>
<p>http://code.google.com/p/tweener/</p>
<p>Agora vamos ao código:</p>
<p>package {</p>
<p>/**<br />
* &#8230;<br />
* Danillo Castilho<br />
* PressMove Class &#8211; use this class for simulate a wii interactions<br />
*/</p>
<p>// IMPORTS &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>import caurina.transitions.*;</p>
<p>import flash.display.Sprite;<br />
import flash.events.MouseEvent;<br />
import flash.utils.Timer;<br />
import flash.events.TimerEvent;</p>
<p>public class PressMove extends Sprite {</p>
<p>// VARIABLES &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
// variaveis da classe</p>
<p>var container:                    Sprite = new Sprite();<br />
var containerView:                Sprite = new Sprite();<br />
var actualMouseX:                Number = 0;<br />
var directionX:                    Number = 0;<br />
var directionType:                String; // TYPES = RIGHT AND LEFT<br />
var moviments:                    int = 0;<br />
var intensive:                    int = 100;<br />
var counterTimer:                Timer;<br />
var pctAlpha:                    Number = 0;</p>
<p>// CONSTRUCTOR &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>public function PressMove() {<br />
createContainer(); // cria os objetos principais<br />
startTimer(); // cria o timer para verificação se o objeto esta sendo movimentado<br />
}</p>
<p>// CREATE OBJECTS &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
// cria os containers principais para os testes da aplicação</p>
<p>private function createContainer() {<br />
container.graphics.beginFill(0&#215;000000, 1);<br />
container.graphics.lineStyle(1, 0&#215;000000, 1);<br />
container.graphics.moveTo(0, 0);<br />
container.graphics.drawCircle(10, 10, 40);<br />
container.graphics.endFill();</p>
<p>container.x = 200;<br />
container.y = 200;</p>
<p>container.buttonMode = true;<br />
container.addEventListener(MouseEvent.MOUSE_DOWN, downMouse);<br />
container.addEventListener(MouseEvent.MOUSE_UP, upMouse);</p>
<p>addChild(container);</p>
<p>containerView.graphics.beginFill(0&#215;000000, 1);<br />
containerView.graphics.lineStyle(1, 0&#215;000000, 1);<br />
containerView.graphics.moveTo(0, 0);<br />
containerView.graphics.drawCircle(10, 10, 40);<br />
containerView.graphics.endFill();</p>
<p>containerView.x = 30;<br />
containerView.y = 30;<br />
containerView.alpha = 0;</p>
<p>addChild(containerView);<br />
}</p>
<p>// CREATE TIMER &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
// cria o timer para principal que irá verificar se o objeto esta sendo movimentado</p>
<p>private function startTimer() {<br />
counterTimer = new Timer(intensive);<br />
counterTimer.addEventListener(TimerEvent.TIMER, downMovimentValue);<br />
counterTimer.start();<br />
}</p>
<p>// LISTENERS &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
// listeners da aplicação</p>
<p>// listener usado quando o objeto segura o click do mouse<br />
private function downMouse(evt:MouseEvent) {<br />
container.addEventListener(MouseEvent.MOUSE_MOVE, moveMouse);<br />
}</p>
<p>// listener usado quando o objeto solta o click do mouse<br />
private function upMouse(evt:MouseEvent) {<br />
container.removeEventListener(MouseEvent.MOUSE_MOVE, moveMouse);<br />
Tweener.addTween(container, { x: 200, time: 0.2 } );<br />
}</p>
<p>// listener usado quando segura o click e movimenta o mouse<br />
private function moveMouse(evt:MouseEvent) {<br />
var mouseMoviment:Number = stage.mouseX;</p>
<p>pctAlpha = moviments / 100; // porcentagem usada para criar o alpha do objeto que verifica o movimento</p>
<p>// verifica a posição do mouse antigo e atual para acionar uma direcao e acrescentar valores caso o mouse recebe movimentos continuos de direira e esquerda<br />
if (actualMouseX &lt; mouseMoviment) {<br />
if (directionType == &#8220;RIGHT&#8221;) {<br />
moviments++;<br />
}<br />
Tweener.addTween(container, { x: 210, time: 0.2 } );<br />
directionType = &#8220;LEFT&#8221;;<br />
} else if (actualMouseX &gt; mouseMoviment) {<br />
if (directionType == &#8220;LEFT&#8221;) {<br />
moviments++;<br />
}<br />
Tweener.addTween(container, { x: 190, time: 0.2 } );<br />
directionType = &#8220;RIGHT&#8221;;<br />
}<br />
Tweener.addTween(containerView, { alpha: pctAlpha, time: 0.2 } );<br />
actualMouseX = stage.mouseX;<br />
}</p>
<p>// verifica o movimento do objeto caso não esteje ativo o valor alpha será diminuido constantemente..!<br />
private function downMovimentValue(evt:TimerEvent) {<br />
if (moviments &lt;= 0) {<br />
moviments = 0;</p>
<p>Tweener.addTween(containerView, { alpha: 0, time: 0.2 } );<br />
} else {<br />
moviments&#8211;;</p>
<p>pctAlpha = moviments / 100;<br />
Tweener.addTween(containerView, { alpha: pctAlpha, time: 0.2 } );<br />
}<br />
}</p>
<p>}</p>
<p>}</p>
<p>Pronto..! agora é só usar.. e pensar em coisas criativar para usar a aplicação!! já pensei algumas malucas.. e logo mais faço o post do código! valhew!!</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/danillocastilho.wordpress.com/45/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/danillocastilho.wordpress.com/45/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/danillocastilho.wordpress.com/45/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/danillocastilho.wordpress.com/45/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/danillocastilho.wordpress.com/45/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/danillocastilho.wordpress.com/45/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/danillocastilho.wordpress.com/45/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/danillocastilho.wordpress.com/45/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/danillocastilho.wordpress.com/45/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/danillocastilho.wordpress.com/45/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/danillocastilho.wordpress.com/45/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/danillocastilho.wordpress.com/45/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/danillocastilho.wordpress.com/45/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/danillocastilho.wordpress.com/45/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=45&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">danillocastilho</media:title>
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		<item>
		<title>Papervision + Actionscript 3.0 + AMFPHP</title>
		<link>http://danillocastilho.wordpress.com/2008/12/05/40/</link>
		<comments>http://danillocastilho.wordpress.com/2008/12/05/40/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 14:54:38 +0000</pubDate>
		<dc:creator>danillocastilho</dc:creator>
		
		<guid isPermaLink="false">http://danillocastilho.wordpress.com/?p=40</guid>
		<description><![CDATA[Beleza pessoal? abaixo uma aplicação que estou fazendo baseada no coverflow gerado para o youtube live! http://www.youtube.com/live A estrutura não é complicada! papervision para a base 3D e rotação dos objetos, as3 para as aplicações de conexão, preloader, entre outras.. e amfphp como gateway de conexão php para receber os dados dinamicamente! lembrando que para [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=40&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Beleza pessoal? abaixo uma aplicação que estou fazendo baseada no coverflow gerado para o youtube live!</p>
<p>http://www.youtube.com/live</p>
<p>A estrutura não é complicada! papervision para a base 3D e rotação dos objetos, as3 para as aplicações de conexão, preloader, entre outras.. e amfphp como gateway de conexão php para receber os dados dinamicamente! lembrando que para este tipo de aplicação é necessário um ondemmand.. aplicação sobre demanda.. para que fique leve e sejam carregados apenas objetos que realmente precisem ser visualizadas pelo user!</p>
<div id="attachment_39" class="wp-caption alignnone" style="width: 489px"><img class="size-full wp-image-39" title="Coverflow" src="http://danillocastilho.files.wordpress.com/2008/12/coverflow.jpg?w=480" alt="Papervision"   /><p class="wp-caption-text">Papervision</p></div>
<p>Logo.. mais o AS3 é de vocês&#8230; valhew galera..!! até mais&#8230;</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/danillocastilho.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/danillocastilho.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/danillocastilho.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/danillocastilho.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/danillocastilho.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/danillocastilho.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/danillocastilho.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/danillocastilho.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/danillocastilho.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/danillocastilho.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/danillocastilho.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/danillocastilho.wordpress.com/40/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/danillocastilho.wordpress.com/40/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/danillocastilho.wordpress.com/40/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=40&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">danillocastilho</media:title>
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			<media:title type="html">Coverflow</media:title>
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		<title>Alguns jobs.. e Spark Project.</title>
		<link>http://danillocastilho.wordpress.com/2008/12/05/alguns-jobs-e-spark-project/</link>
		<comments>http://danillocastilho.wordpress.com/2008/12/05/alguns-jobs-e-spark-project/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 14:33:28 +0000</pubDate>
		<dc:creator>danillocastilho</dc:creator>
				<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Jobs]]></category>
		<category><![CDATA[Papervision]]></category>

		<guid isPermaLink="false">http://danillocastilho.wordpress.com/?p=35</guid>
		<description><![CDATA[Beleza pessoal? segue abaixo alguns links de trabalhos realizado atualmente! http://www.brastemp.com.br/promocaoative/ http://www.sucrilhos.com.br/site2008/ http://www.milcasmurros.com.br E abaixo.. uma library muito boa de Actionscript e muito mais.!! chamada de Spark Project, realmente as aplicações são de deixar muitos.. de cabelo em pé..! http://www.libspark.org/browser/as3/FLARToolKit/trunk?rev=1947 Valhew pessoal&#8230; até a próxima.!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=35&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Beleza pessoal? segue abaixo alguns links de trabalhos realizado atualmente!</p>
<p>http://www.brastemp.com.br/promocaoative/</p>
<p>http://www.sucrilhos.com.br/site2008/</p>
<p>http://www.milcasmurros.com.br</p>
<p>E abaixo.. uma library muito boa de Actionscript e muito mais.!! chamada de Spark Project, realmente as aplicações são de deixar muitos.. de cabelo em pé..!</p>
<p>http://www.libspark.org/browser/as3/FLARToolKit/trunk?rev=1947</p>
<p>Valhew pessoal&#8230; até a próxima.!</p>
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			<media:title type="html">danillocastilho</media:title>
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		<title>PV3D &#8211; Hello World</title>
		<link>http://danillocastilho.wordpress.com/2008/11/25/pv3d-hello-world/</link>
		<comments>http://danillocastilho.wordpress.com/2008/11/25/pv3d-hello-world/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 23:47:19 +0000</pubDate>
		<dc:creator>danillocastilho</dc:creator>
				<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[Papervision]]></category>
		<category><![CDATA[Tutorial Papervison 3D]]></category>

		<guid isPermaLink="false">http://danillocastilho.wordpress.com/?p=32</guid>
		<description><![CDATA[Pessoal, hoje iremos ver o hello world do Papervision 3D apenas um simple plane na tela! package { /** * &#8230; * Danillo Castilho * danilo@simplebrasil.com * * */ //IMPORTS&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212; import org.papervision3d.materials.*; import org.papervision3d.materials.utils.*; import org.papervision3d.materials.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.objects.special.*; import org.papervision3d.cameras.*; import org.papervision3d.events.*; import org.papervision3d.view.*; import org.papervision3d.scenes.*; import org.papervision3d.render.*; import org.papervision3d.core.effects.*; import org.papervision3d.core.geom.*; import [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=32&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Pessoal, hoje iremos ver o hello world do Papervision 3D apenas um simple plane na tela!</p>
<p>package {</p>
<p>/**<br />
* &#8230;<br />
* Danillo Castilho<br />
* danilo@simplebrasil.com<br />
*<br />
*<br />
*/</p>
<p>//IMPORTS&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>import org.papervision3d.materials.*;<br />
import org.papervision3d.materials.utils.*;<br />
import org.papervision3d.materials.special.*;<br />
import org.papervision3d.objects.primitives.*;<br />
import org.papervision3d.objects.special.*;<br />
import org.papervision3d.cameras.*;<br />
import org.papervision3d.events.*;<br />
import org.papervision3d.view.*;<br />
import org.papervision3d.scenes.*;<br />
import org.papervision3d.render.*;<br />
import org.papervision3d.core.effects.*;<br />
import org.papervision3d.core.geom.*;<br />
import org.papervision3d.lights.*;</p>
<p>import flash.accessibility.*;<br />
import flash.display.*;<br />
import flash.errors.*;<br />
import flash.events.*;<br />
import flash.external.*;<br />
import flash.geom.*;<br />
import flash.media.*;<br />
import flash.net.*;<br />
import flash.system.*;<br />
import flash.text.*;<br />
import flash.utils.*;<br />
import flash.xml.*;</p>
<p>// PUBLIC CLASS &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>public class PV3D extends Sprite {</p>
<p>// VARIABLES &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>private var viewport:			Viewport3D = new Viewport3D(0,0,true,true);<br />
private var scene:				Scene3D = new Scene3D();<br />
private var camera:				Camera3D = new Camera3D();<br />
private var renderEngine:		BasicRenderEngine = new BasicRenderEngine();</p>
<p>private var objMaterial:		flashIcon;<br />
private var arrMaterial:		Array = new Array();<br />
private var arrPlanes:			Array = new Array();</p>
<p>// CONSTRUCTOR &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>public function PV3D() {<br />
createPapervision(); // CRIAR APLICAÇÕES PRINCIPAIS DO PAPERVISION<br />
}</p>
<p>// LISTENERS &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>private function render(evt:Event):void {<br />
renderEngine.renderScene(scene, camera, viewport);<br />
}</p>
<p>// ADD&#8217;S &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>private function createPapervision() {<br />
addChild(viewport); // ADD VIEWPORT AO PALCO<br />
stage.addEventListener(Event.ENTER_FRAME, render); // LISTENER PADRÃO DO PAPERVISION<br />
createPlane(); // CRIAR OBJETOS DO PAPERVISION<br />
}</p>
<p>private function createPlane() {<br />
objMaterial = new flashIcon(); // CRIA UM OBJETO flashIcon QUE É UM MOVIECLIP QUE ESTA NA LIBRARY</p>
<p>arrMaterial[0] = new MovieMaterial(objMaterial, true); // CRIA UM MATERIAL<br />
arrMaterial[0].animated = true;<br />
arrMaterial[0].oneSide = true;<br />
arrMaterial[0].interactive = true;</p>
<p>arrPlanes[0] = new Plane(arrMaterial[0], objMaterial.width, objMaterial.height, 2, 2); // CRIA PLANE</p>
<p>scene.addChild(arrPlanes[0]); // ADICIONA PLANE AO SCENE 3D</p>
<p>}</p>
<p>}</p>
<p>}</p>
<p>Super simples, agora é só colocar a classe como ducument class do filme swf e atribuir em preferences as app&#8217;s do papervision!</p>
<p><a href="http://code.google.com/p/papervision3d/">http://code.google.com/p/papervision3d/</a></p>
<p>Fuiss&#8230; até a próxima.!</p>
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			<media:title type="html">danillocastilho</media:title>
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		<title>Mil Casmurros</title>
		<link>http://danillocastilho.wordpress.com/2008/11/25/mil-casmurros/</link>
		<comments>http://danillocastilho.wordpress.com/2008/11/25/mil-casmurros/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 20:57:20 +0000</pubDate>
		<dc:creator>danillocastilho</dc:creator>
				<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://danillocastilho.wordpress.com/2008/11/25/mil-casmurros/</guid>
		<description><![CDATA[Aplicação criada para o site www.milcasmurros.com.br more about &#34;Mil Casmurros<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=27&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Aplicação criada para o site <a href="http://www.milcasmurros.com.br">www.milcasmurros.com.br</a></p>
<p><span style="display:block;width:315px;margin:0 auto;">  <embed src='http://widgets.vodpod.com/w/video_embed/ExternalVideo.751797' type='application/x-shockwave-flash' AllowScriptAccess='sameDomain' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' width='315' height='397' />
<div style="font-size:10px;">     more about &quot;<a href="http://vodpod.com/watch/1189282-mil-casmurros">Mil Casmurros</a></div>
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		<title>Links Necessários</title>
		<link>http://danillocastilho.wordpress.com/2008/11/24/links-necessarios/</link>
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		<pubDate>Mon, 24 Nov 2008 21:32:18 +0000</pubDate>
		<dc:creator>danillocastilho</dc:creator>
				<category><![CDATA[Actionscript 3.0]]></category>
		<category><![CDATA[AIR]]></category>

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		<description><![CDATA[Beleza pessoal.?? meu primeiro post no blog..! abaixo alguns links bacanas referente actionscript 3. http://actionscriptcheatsheet.com/blog/2007/03/01/actionscript-20-to-30-migration-cheatsheets-new-free-download/ http://theflashblog.com/ http://www.flashdevelop.org/wikidocs/index.php?title=Features:Interface http://www.gotoandlearn.com/ Fuiss&#8230; na próxima iremos colocar a mão na massa!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=danillocastilho.wordpress.com&amp;blog=5381796&amp;post=4&amp;subd=danillocastilho&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Beleza pessoal.?? meu primeiro post no blog..! abaixo alguns links bacanas referente actionscript 3.</p>
<p><a href="http://actionscriptcheatsheet.com/blog/2007/03/01/actionscript-20-to-30-migration-cheatsheets-new-free-download/">http://actionscriptcheatsheet.com/blog/2007/03/01/actionscript-20-to-30-migration-cheatsheets-new-free-download/</a></p>
<p><a href="http://theflashblog.com/">http://theflashblog.com/</a></p>
<p><a href="http://www.flashdevelop.org/wikidocs/index.php?title=Features:Interface">http://www.flashdevelop.org/wikidocs/index.php?title=Features:Interface</a></p>
<p><a href="http://www.gotoandlearn.com/">http://www.gotoandlearn.com/</a></p>
<p>Fuiss&#8230; na próxima iremos colocar a mão na massa!</p>
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